A-Z Action: M is for Mankind

A few days ago, Wizards.com posted a gem from the 1e DMG regarding humans as a playable race. Quoting that article as my source for what’s in the book—something I’ve painstakingly explained to my mother she should never do in her master’s program papers—I present you with the following gem: “This is done principally because […]

>A-Z Action: Howsabout More Greenskinz?

Despite putting several words together in punctuated sequence in my last post, I don’t think that I actually made the point I was striving towards. I chalk this up to writing the post on the fumes of my conscious cycle (my rhythms are mad erratic, yo). However, having finally reached Warhammer’s Orcs at the end […]

Tinderbox: Cultural Overview 1- The Silken Kingdoms

The Kingdom of Silks is a well-ordered society on the whole, where etiquette and poise are paramount. Many different schools of philosophical thought contend for commercial and mystic authority, but overall the society has advanced beyond inter-faction violence. Arcane and psionic pursuits are what define the Kingdom, and the advances and conveniences these studies have […]

Tinderbox: Races and Classes

Eventually I’ll have flavor text for all of this, but I started writing individual, kingdom-specific flavor for each class and nearly blacked out. Most of the racial abilities were wholly off the cuff (feats too) so I don’t know exactly where they fit in terms of balance. Goblins and bugbears stand to receive some special […]